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Hughes, B. wrote:
> So basically, to answer your question about animations/stills differing
> algorithm, there is not any. POV-Ray doesn't do anything special to the
> rendered output image for animations that it doesn't for non-animations or
> vice versa. Each frame is just like a rendered still image.
[...]
> Hopefully I've answered completely and correctly enough. If not, someone
> might come along with a more in-depth explanation.
So, if I break up an animation into frames and submit each one
separately to a rendering farm basically results in the same as if it
were submitted in one job. If that's the case, the answer is satisfying (:
byez
mortee
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